집에 가는 길에
집에 가는 길에
The application has three modes – offline, online and share.
Offline mode stores the bookmark information to the user’s hard drive so it can be can be emailed or delivered by some other physical means to the destination computer.
Share mode allows you to publish your books to your web server so that other users can see your all of your bookmarks.
On-line mode allows you to sync your bookmarks by updating the xml bookmark file on your web hosting server so that it can be read by both computers via the bookmark application.
|This application was written in Adobe Air v. 2.0.
Please click “install now”.
If you intend to use on-line mode, download the PHP files to your web hosting environment.
1. Off-line Mode
|To use off-line mode, first select the drive, folder and filename where you want to save your data file.
Once created this folder will store the data file for your bookmark information under drive://foldername//filename.cm.
Please note: this same path will need to be set up on each machine using the application.
2. On-line Mode
To use on-line mode, you must have common web hosting environment and this environment must support php files.
As mentioned above, download the php file, copy to your web hosting environment and update the permissioning settings.
(Please change files permission to 777 or 775)
In the application interface, enter the url and path information on the web hosting environment to the php file.
Enter the password (default 0000).
3. Share mode
|There are two modes for share mode : Share local file and Share web file.
You can’t add, modify and delete data at Share web file mode.
Share local file: Using this mode the user can share his/her bookmark information via a file that is created when the user selects the “export my data file” button.
Share web file: In this mode, the bookmark file is uploaded to the users web hosting environment.
4. Adding Categorys
|To add a bookmark, select add category from the main window.
In the pop up screen, enter first the category name for the bookmark and select add.
5. Adding Bookmarks
|In the main window, click the + sign next to the newly created category.
In the Add List window, write or paste the url for the bookmarked page into the url box and the display name for this bookmark (if you don’t add a name, you will just see the url).
In the main window you will now see the new bookmark under the (or existing) category.
6. Basic Use
You will notice the “modify” and “delete” buttons when you mouse over the plus sign next to the category.
These allow you to edit the category name.
You can add and delete individual urls by clicking the icon in front of each url name under the category.
You can change the position of a given category by clicking and dragging the category within the window.
7. Additional Uses
|– If you are in online mode and the network is connection is lost, you will see an error message “Disconnected Network”.
– You can collapse and expand all categories by right clicking and selecting open all categories or close all categories.
You can collapse and expand individual categories by simply clicking the category name.
– To disable the resize animation, deselect the “auto resize” option in the settings display.
If you have any questions, comments, suggested enhancements or bug reports, please contact me directly at firstname.lastname@example.org.
클래스와 샘플파일은 첨부파일을 다운받으세요
* isplayObject을 받아서 reflection 적용 후 BitmapData 반환
* @param mc – bitmap
* @param mcW – bitmap width
* @param mcH – bitmap height
* @param graH – gradation height
* @param graY – gradation y position
* @param transparent – bitmap transparent
* @param color- gradation area color
* @param alpha – gradation first alpha
public static function setReflection(mc:DisplayObject, mcW:int, mcH:int, graH:int, graY:int = 0,
transparent:Boolean = false, color:int = 0×00000000, alpha:Number = 0.5):BitmapData
클래스는 위와같은 구조로 되어있습니다
비트맵 이미지를 받아서 리플렉션(반사광) 적용 후 비트맵으로 반환합니다
파라미터를 화면으로 보실려면 아래 이미지를 참고하세요
사용법은 아래와같이 비트맵이미지와 설정값들을 넣고
반환된 비트맵을 사용하시면 됩니다.
var _ref_bit:BitmapData = Reflection.setReflection(bitmap, bitmap.width, bitmap.height,
100, 10, true, 0x00000000, 0.5);